VINE is a particle based astrophysical simulation code. It uses a tree structure to efficiently solve the gravitational N-body problem and Smoothed Particle Hydrodynamics (SPH) to simulate gas dynamical effects. The code has been successfully used for a number of studies on galaxy interactions, galactic dynamics, star formation and planet formation and given the implemented physics, other applications are possible as well.
https://ui.adsabs.harvard.edu/abs/2009ApJS..184..298W and https://ui.adsabs.harvard.edu/abs/2009ApJS..184..326N