FLAG is a fast implementation of the Fourier-Laguerre Transform, a novel 3D transform exploiting an exact quadrature rule of the ball to construct an exact harmonic transform in 3D spherical coordinates. The angular part of the Fourier-Laguerre transform uses the MW sampling theorem and the exact spherical harmonic transform implemented in the SSHT code (ascl:2207.034). The radial sampling scheme arises from an exact quadrature of the radial half-line using damped Laguerre polynomials. The radial transform can in fact be used to compute the spherical Bessel transform exactly, and the Fourier-Laguerre transform is thus closely related to the Fourier-Bessel transform.
Please cite https://ui.adsabs.harvard.edu/abs/2012ITSP...60.6257L and https://ui.adsabs.harvard.edu/abs/2011ITSP...59.5876M and reference http://astro-informatics.github.io/flaglet