DISKSTRUCT is a simple 1+1-D code for modeling protoplanetary disks. It is not based on multidimensional radiative transfer! Instead, a flaring-angle recipe is used to compute the irradiation of the disk, while the disk vertical structure at each cylindrical radius is computed in a 1-D fashion; the models computed with this code are therefore approximate. Moreover, this model cannot deal with the dust inner rim.
In spite of these simplifications and drawbacks, the code can still be very useful for disk studies, for the following reasons:
Please cite one of the following articles: https://ui.adsabs.harvard.edu/abs/2002A%26A...389..464D , https://ui.adsabs.harvard.edu/abs/2003A%26A...405..597D , or https://ui.adsabs.harvard.edu/abs/2003A%26A...408..161D