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Astrophysics Source Code Library

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Searching for codes credited to 'Alexander, Paul'

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[ascl:1411.019] Anmap: Image and data analysis

Anmap analyses and processes images and spectral data. Originally written for use in radio astronomy, much of its functionality is applicable to other disciplines; additional algorithms and analysis procedures allow direct use in, for example, NMR imaging and spectroscopy. Anmap emphasizes the analysis of data to extract quantitative results for comparison with theoretical models and/or other experimental data. To achieve this, Anmap provides a wide range of tools for analysis, fitting and modelling (including standard image and data processing algorithms). It also provides a powerful environment for users to develop their own analysis/processing tools either by combining existing algorithms and facilities with the very powerful command (scripting) language or by writing new routines in FORTRAN that integrate seamlessly with the rest of Anmap.

[ascl:1411.021] POSTMORTEM: Visibility data reduction and map making package

POSTMORTEM is the visibility data reduction and map making package from MRAO (Mullard Radio Astronomy Observatory) and is used with the Ryle and CLFST telescopes at Cambridge. It contains sub-systems for nonitoring telescope performance, displaying and editing the visibility data, performing calibrations, removing flux from interfering bright sources, and map-making. It requires PGPLOT (ascl:1103.002), SLALIB (ascl:1403.025), and NAG numerical routines, all of which are distributed with the STARLINK software collection (ascl:1110.012) or available separately.

[ascl:2312.030] matvis: Fast matrix-based visibility simulator
Kittiwisit, Piyanat; Murray, Steven G.; Garsden, Hugh; Bull, Philip; Cain, Christopher; Parsons, Aaron R.; Sipple, Jackson; Abdurashidova, Zara; Adams, Tyrone; Aguirre, James E.; Alexander, Paul; Ali, Zaki S.; Baartman, Rushelle; Balfour, Yanga; Beardsley, Adam P.; Berkhout, Lindsay M.; Bernardi, Gianni; Billings, Tashalee S.; Bowman, Judd D.; Bradley, Richard F.; Burba, Jacob; Carey, Steven; Carilli, Chris L.; Chen, Kai-Feng; Cheng, Carina; Choudhuri, Samir; DeBoer, David R.; de Lera Acedo, Eloy; Dexter, Matt; Dillon, Joshua S.; Dynes, Scott; Eksteen, Nico; Ely, John; Ewall-Wice, Aaron; Fagnoni, Nicolas; Fritz, Randall; Furlanetto, Steven R.; Gale-Sides, Kingsley; Gehlot, Bharat Kumar; Ghosh, Abhik; Glendenning, Brian; Gorce, Adelie; Gorthi, Deepthi; Greig, Bradley; Grobbelaar, Jasper; Halday, Ziyaad; Hazelton, Bryna J.; Hewitt, Jacqueline N.; Hickish, Jack; Huang, Tian; Jacobs, Daniel C.; Josaitis, Alec; Julius, Austin; Kariseb, MacCalvin; Kern, Nicholas S.; Kerrigan, Joshua; Kim, Honggeun; Kohn, Saul A.; Kolopanis, Matthew; Lanman, Adam; La Plante, Paul; Liu, Adrian; Loots, Anita; Ma, Yin-Zhe; MacMahon, David H. E.; Malan, Lourence; Malgas, Cresshim; Malgas, Keith; Marero, Bradley; Martinot, Zachary E.; Mesinger, Andrei; Molewa, Mathakane; Morales, Miguel F.; Mosiane, Tshegofalang; Neben, Abraham R.; Nikolic, Bojan; Devi Nunhokee, Chuneeta; Nuwegeld, Hans; Pascua, Robert; Patra, Nipanjana; Pieterse, Samantha; Qin, Yuxiang; Rath, Eleanor; Razavi-Ghods, Nima; Riley, Daniel; Robnett, James; Rosie, Kathryn; Santos, Mario G.; Sims, Peter; Singh, Saurabh; Storer, Dara; Swarts, Hilton; Tan, Jianrong; Thyagarajan, Nithyanandan; van Wyngaarden, Pieter; Williams, Peter K. G.; Xu, Zhilei; Zheng, Haoxuan

matvis simulates radio interferometric visibilities at the necessary scale with both CPU and GPU implementations. It is matrix-based and applicable to wide field-of-view instruments such as the Hydrogen Epoch of Reionization Array (HERA) and the Square Kilometre Array (SKA), as it does not make any approximations of the visibility integral (such as the flat-sky approximation). The only approximation made is that the sky is a collection of point sources, which is valid for sky models that intrinsically consist of point-sources, but is an approximation for diffuse sky models. The matvix matrix-based algorithm is fast and scales well to large numbers of antennas. The code supports both CPU and GPU implementations as drop-in replacements for each other and also supports both dense and sparse sky models.